



Not patching those addresses fixes the messed up GUI, but only for the first level. I hoped that maybe only one ISO address would be used for the whole game (unlike the gameplay FOV) and tracked down some addresses in the ISO image for Ratchet 3: It's a pity since Ratchet Deadlocked, the "worst" of the PS2 Ratchet games doesn't have these issues.Īs for Ratchet 2 and 3, parts of the GUI are using the same value (3F1EB852) as the gameplay FOV, so they are patched as well when batch replacing. (03-14-2015, 01:22 PM)nemesis2000 Wrote: Īgain thanks for taking a look! As you certainly noticed, patching Ratchet 2 and 3 messes up the HUD/GUI, since only some parts are affected by the FOV change while others remain unchanged. I tested your new patch briefly (on a real console) and everything seems to work now, awesome! I had one random freeze, but I don't think your patch was the reason. Please help me cause this is the most important game to me in PS2 history. I'm not an expert at widescreen programs.

Gametitle=Midnight Club 3 - DUB Edition Remix SLUS_213.55 This is what in the 60A42FF5.pnach file : I redownloaded the 60A42FF5.pnach patch and redownloaded the game Midnight Club 3 - DUB Edition Remix (USA).iso many times and did the pcsx2 setting and still not work at 16:9 and the emulator still doesn't read the 60A42FF5.pnach patch I have its patch 60A42FF5.pnach but it doesn't work and pcsx2 can't even see it in its log The game is Midnight Club 3 - DUB Edition Remix (USA) SLUS_213.55 but the only one game didn't work at widescreen and it run at 4:3 only whatever i do. I downloaded PS2 Widescreen.rar and i did all the settings in PCSX2 emulatorĪll games run in widescreen 16:9 correctly with out any problem.
